It didn't help that I've tried to provide my troops with armor and weapons at the same time, so production facilities have run non stop until very late ). I've brought down almost all UFO's encountered (although some into the drink, but that at least provides relations = money), giving up on only a few of them (I count raiding landed craft as bringing them down), and much of the time I've been short on at least some current level component while I've scrambled to update my fleet to be/stay competitive. The only difference between the different kinds of mines is the explosive yield, unless I mis-remember things. Mini-mines work too, but you need more of them (which means even more Bombers to deploy them).
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